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Dwarf fortress hfs
Dwarf fortress hfs








dwarf fortress hfs

even if it is just a zoo that will eventually doom your fortress. Though they were disappointingly squishy. Dwarven ingenuity or dwarven folly Capturing in wooden cages what the ancients sealed away with adamantine. Bonus that after bodyswaping the game would recognize him as an adventurer so I could send him or the elephant man out separately or together on adventure mode, or fortress mode missions.Įven better that was the fortress where i'd actually managed to successfully recruit a number of angels into joining the fortress and becoming citizens in pure vanilla. Always amused me when my elephant man would talk to him he'd always say "Don't try to throw your weight around." which was funny because he was the only creature bigger than my elephant man. He would soon become my mayor, and was dear friends with the elephant man. He followed me around quite peacefully but retiring my adventurer at my fort he'd always show up as hostile, though he wouldn't attack.Īll I had to do was bodyswap into him and make him ask permission to live at the fort before retiring and he became a resident and eventually a citizen. I'd sent out an elephant man adventurer to rob a vault, found the clown and bound him with his true name. I tried everything I could think of to make it happen in vanilla but I just couldn't pull it off. I managed to recruit a clown into my fortress once using Dfhack. Anytimd you conclude a brief poem, they seem to have already abandoned the previous conversation and forgot they were supposed to be watching your performance. Nothing seemed to work, but I didn't spend a lot of time with the "demonstration of your skill" because it seems they have short attention spans. Travel together, join insurrection, join a travelling entertainment troupe, become a hearthperson, etc. I never managed to get a clown to join my circus, and tried a variety of options. They "can learn" because some of them say stuff like "I've improved my biting/misc objects skill". 😌 Not sure if that was a fluke or known bug.ĭifferent clowns have different skills. Like capybara barks or ospreymen conversing with each other. Sometimes you could hear things on the surface overworld map. I was able to communicate with some varieties of clowns (my world had 666 unique types of clowns of course), but not others.įunilly enough I noticed some dodge straight into the eerie glowing pits and vanish. Haven't played in about a year, but one of last things I did was take an (goblin) adventurer down into my fortresses' HFS.










Dwarf fortress hfs